Mondolino The 3D island where children aged 3 to 6 learn through play, in Italian and English

Islands to explore, animal friends and little adventures that really teach. Free forever: no ads, no subscriptions, no purchases, no accounts.

  • Ages 3 to 6
  • Italiano + English
  • 100% free
  • No ads
Play in the browser

Coming soon to iPhone, iPad and Android

Leo the lion on the Island of Colours: a path of colourful stops, a rainbow, flowers and trees, all in 3D.

Our idea

A gentle, honest alternative to screen games: it really teaches, speaks both your languages and knows when to stop.

  • Free, forever
  • Zero ads
  • No purchases or subscriptions
  • No accounts, no tracking

Mondolino was born at home: Davide, a dad and developer, made it for his son. Now it's open to every family, for free.

What they learn

Learning through play, one step at a time

Every adventure is a path of five stops. An adaptive engine follows each letter and each number, and picks the right activities for that child: not too easy, not too hard.

Letters, starting with their own name

It all starts with the letters of their name. They trace them with a finger, in the right order, then find them again in bubbles and words.

Syllables in Italian, phonics in English

In Italian, reading goes by syllables: ma-re, raz-zo. In English, it starts with letter sounds: s, a, t, p, i, n…

Numbers, colours and shapes

Counting one by one, matching quantities and numbers, recognising colours and shapes: by feeding a hungry friend, popping bubbles and painting 3D toys.

Emotions, the body and good habits

Understanding feelings and how to help a friend. Getting to know their body, washing hands and brushing teeth, cooking together, playing fair: the little things of every day.

The Trace game: a big letter Z on a board, with a shiny dot showing where to start. The caption says: Start from the shiny dot!
Trace. Letters and numbers, stroke by stroke, in the right order.
The Feed me! game: a kitten on a checked tablecloth wants a cookie; the caption reads Biscotto · Cookie.
Feed me! Count the food for your friend; every word comes in both languages.

Age shapes everything: how many choices, how far to count, which colours, shapes and emotions.

The world

A world of their own, not a catalogue of exercises

Children pick their animal friend and set off: they travel from island to island, come home, look after their friend and keep their best memories.

The archipelago map: many themed islands linked by a dotted line.

The islands

An archipelago of themed islands: colours, letters, numbers, the farm, dinosaurs, the sea, space and more. You get there by boat, seaplane, hot-air balloon or rocket.

Sport Island: a running track, a football pitch, a basketball hoop, a swimming pool and a karate dojo.

Sport Island

Running, football, basketball, swimming and karate. Count, learn left and right, win a medal and shake hands with the other side.

The living room of the little house: Leo the lion on the rug, with a xylophone, a drum, blocks, a toy box and the memory album on the coffee table.

A little house with six rooms

Playing makes you hungry and sleepy: the friend asks for food, a bath or a nap. Children look after it without guilt, and play is never blocked.

  • Bedroom
  • Bathroom
  • Kitchen
  • Living room
  • Garden
  • Playground
The kitchen: a menu of three illustrated recipes, pancakes, pizza and fruit salad.

Cooking classes

Mum or Dad shows three recipes with pictures and the child chooses: pancakes, pizza, fruit salad, biscuits, a smoothie or a sandwich. Hands get washed first, and grown-ups handle the oven.

Fairy tales and bedtime stories

Interactive fairy tales to listen to and play, animated stories to explore and, at the end of the day, bedtime stories.

The memory album, open: on the left the dedication «Questo album è di Zack», on the right a photo of the Island of Colours.

The memory album

The game takes its own photos of special moments: a new island, a trophy, the first pizza. They go into a paper album that turns its pages in 3D. They only show the game: the camera is never used.

For parents

You decide how much. Mondolino takes care of how.

A grown-ups-only area with everything you need to guide your child, without hovering.

  • A protected area for grown-ups

    To get in, you type in digits a number written out in words, like “eighty-one”. Easy for an adult, not for a four-year-old. Settings, photos and any external link live behind it.

  • Progress in plain words

    How many letters they recognise, how far they can count, which colours, shapes and emotions they know. No grades, no leaderboards.

  • Real-world missions

    Every day, a mission to do together, away from the screen: “Find three red things at home!”

  • Your family's languages

    Italian only, English only or both, in the mix you prefer. British or American English.

The parents' area, Progress tab (in Italian): what Zack can do, with a list of letters, numbers, colours, shapes and emotions.
The Progress tab in the parents' area (shown in Italian).
The parental gate: to enter the parents' area you type the number written in words, here «ottantuno» (81).
The parental gate: a number written in words.

No endless play. By design.

You set the play time in the parents' area. When it's over, Mondolino doesn't just switch off: the island gets ready for bed with a little goodnight ritual.

Every adventure has a beginning and an end. No notifications, no tricks to keep them glued to the screen.

Goodnight: Leo and his friends asleep in front of the lit-up little house, under the moon.
Who it's for

For families who live between two languages

Italian families abroad

To keep Italian alive far from Italy, alongside the English your child already hears at school and in the park.

Bilingual families

One parent speaks Italian and the other English? The same friends speak both languages, and you choose how much room each one gets.

Italian families who want English

A first meeting with English, natural and unhurried: words, letter sounds and numbers, always next to Italian.

Our privacy promise

Your child's data stays on your device

Mondolino has no server collecting data. It doesn't need one.

  • No accountsNo sign-up, for the child or the parent.
  • No adsAnd no third-party SDKs that collect data.
  • No trackingNo analytics, no advertising IDs, no cookies.
  • No purchasesNo in-app purchases, no subscriptions.
  • No camera, no microphoneAlbum photos only show scenes from the game.
  • Everything stays on the deviceName, progress and photos never reach any server of ours. Delete them whenever you like.

Read the privacy policy · How to delete data

FAQ

Frequently asked questions

How much does it cost?

Nothing. Mondolino is free, forever: no ads, no subscriptions and no in-app purchases, not even in the parents' area.

What age is it for?

Children aged 3 to 6, ideally with a grown-up nearby. The game adapts to age: how many choices, how far to count, which colours, shapes and emotions.

Do I need an account or an email address?

No. Open it and play. The child's name is optional and stays on the device.

My child can't read yet. Is that OK?

Yes. Instructions are spoken and shown with pictures. The written words help grown-ups and are a first contact with letters.

Does it work offline?

Yes. The game doesn't need the internet, and the browser version also works offline after the first visit. Voices come from your device: they usually work offline, but some text-to-speech engines use online voices.

Who is talking? Are the voices recorded?

Mondolino uses your device's text-to-speech, from Apple, Google or your phone's maker. In the parents' area you can pick the Italian and English voices that sound best. Your child's voice is never recorded: the microphone is never used.

How long can my child play?

You decide, in the parents' area. When time is up, Mondolino ends the day with a goodnight.

When is it coming to iPhone, iPad and Android?

Soon. Meanwhile you can play for free in the browser, on tablets and phones too. From the browser you can add it to your Home Screen and open it full screen, like an app.

How do I delete the data?

Parents' area › Settings › Data › “Reset everything”. All the ways to do it are on the Support page.

Who is behind Mondolino?

Davide Volpato, a dad and developer who made Mondolino for his son. To get in touch: Support.

Ready to set off for the first island?

All you need is a browser, and a grown-up nearby. Nothing to install, nothing to sign up for.

Play in the browser

Coming soon to iPhone, iPad and Android